Multi-instance broadcast processing

Make every stream sound like a major broadcast signal.

Give every MultiEncoder output and every incoming stream its own purpose-built audio processor. Control level, density, loudness, bass and peaks independently—so each signal sounds right for exactly where it is going.

  • One independent processor per signal
  • Inputs and outputs processed separately
Audio ProcessorCLOSE RadioTV · Broadcast Sound Control
ONLINE
PRESETRADIO
CleanNatural correction RadioBalanced on-air sound LoudPresence and density VoiceSpeech-first control
AGC / LevelerInput control60
Air LoudnessPerceived power55
CompressorDensity50
LimiterProtection55
AUDIO CHAIN4 STAGES ACTIVE
STAGE 01AGC / LevelerInput stabilized
STAGE 02Bass EnhancerLow-end controlled
STAGE 03Compressor + LoudnessOn-air ready
STAGE 04LimiterPeaks protected
INPUT: MULTIENCODER PROGRAM OUTPUT: STREAM HD
PROCESSOR 04Independent profile HIGH PERFORMANCEReal-time DSP
Multiple processors Purpose-tuned profiles Input + output processing Controlled broadcast sound
The sound is part of the brand

A stream is not truly broadcast-ready until it sounds broadcast-ready.

Listeners notice unstable levels, weak voices, uncontrolled bass and aggressive peaks immediately. CLOSE Audio Processor shapes every signal into a consistent, confident and competitive listening experience—before it reaches the audience.

ConsistentCorrect changing levels before they distract or fatigue listeners. PowerfulAdd controlled density and presence without relying on simple volume gain. ProtectedMaintain final peak control and appropriate streaming headroom.
Beyond one expensive box

One dedicated processor for every signal—without a rack full of hardware.

Traditional broadcast operations often require another physical processor every time a separately tuned output is needed. The CLOSE software architecture creates independent processing instances inside the complete streaming workflow.

TRADITIONAL HARDWARE MODELOne device per purpose
Processor 01Audio + video stream$
Processor 02Icecast audio$
Processor 03Shoutcast audio$
Processor 04Incoming contribution$

More equipment, more wiring, more maintenance and the same limitation every time another signal is added.

VS
CLOSE SOFTWARE MODELIndependent instances
CLOSE Audio ProcessorHigh-performance processing engine
Video streamRadio profile IcecastLoud profile ShoutcastClean profile More signalsPurpose-tuned

Scale the number of processors around the operation and configure each one for its exact role.

Process anywhere in the signal path

Every output. Every input. Its own sonic purpose.

The same program does not need to sound identical everywhere—and not every incoming source arrives properly controlled.

STREAMING INPUTSCorrect before production
HTTP / HLSWeb and adaptive streamsPROCESS
RTMPLive contribution feedsPROCESS
SRTRemote transportPROCESS
Icecast / ShoutcastIncoming audio streamsPROCESS
CLOSE AUDIO PROCESSOR MULTI-INSTANCE ENGINE
MULTIENCODER OUTPUTSPerfect for each audience
Audio + videoMain visual channelRADIO
Icecast outputAudio-only listeningLOUD
Shoutcast outputCompatible audio channelCLEAN
Additional routesIndependent destinationsCUSTOM
Different source qualityStabilize remote and external inputs before they enter the program. Different delivery needsTune audio-only and audiovisual outputs for their own listening conditions. Different station formatsBuild a voice, music, clean or higher-density profile for each purpose.
The broadcast sound chain

Four stages. One controlled signature.

Each processor instance combines level control, tonal weight, density, loudness and final protection in an ordered real-time chain.

  • Correct firstStabilize uneven sources before dynamics processing.
  • Shape deliberatelyAdd low-end body and density according to the format.
  • Protect the destinationFinish with controlled headroom and peak safety.
01
INPUT CONTROL

AGC / Leveler

Corrects low and uneven sources before compression.

STABILIZED
02
TONAL WEIGHT

Bass Enhancer

Adds controlled low-end body before the final dynamics stages.

ENHANCED
03
DENSITY + POWER

Compressor / Loudness

Shapes consistency, impact and perceived on-air power.

ON-AIR READY
04
FINAL SAFETY

Limiter

Controls peaks and preserves streaming headroom.

PROTECTED
Start with the sound you need

Broadcast profiles that operators can understand.

Choose the desired behavior, then refine the amount of level correction, loudness, density and protection without exposing the internal processing complexity.

CLEAN

Natural correction

For sources that are already controlled and need transparency, stability and protection.

AGC · LOUDNESS · DENSITY · LIMIT
RADIO

Balanced on-air sound

For music, shows and general streaming that should sound full, consistent and recognizably broadcast.

AGC · LOUDNESS · DENSITY · LIMIT
LOUD

Competitive presence

For online audio that requires greater density, forward energy and stronger perceived power.

AGC · LOUDNESS · DENSITY · LIMIT
VOICE

Speech-first clarity

For presenters, talk programming and spoken content that must remain intelligible and stable.

AGC · LOUDNESS · DENSITY · LIMIT
Bass Enhancer

Choose the right amount of low-end body.

OffNo enhancement SoftWarm low-end NormalRadio body StrongMore bass impact
High-performance software. Broadcast-grade engineering.

Built to process multiple live signals in real time.

The engine is designed for continuous streaming operations where audio cannot wait. Each active instance runs its own processing chain while remaining part of the unified CLOSE and MultiEncoder environment.

Real-time DSPContinuous processing for live audio and video workflows. Multi-instance architectureIndependent profiles without duplicating entire systems. Operator-first controlMeaningful settings instead of low-level processing parameters. API-ready operationConfiguration endpoints for integration with the wider platform.
PROCESSOR INSTANCESALL SYSTEMS NORMAL
Main Video StreamRADIO · Processor 01
ONLINE
Icecast HD AudioLOUD · Processor 02
ONLINE
Shoutcast MobileCLEAN · Processor 03
ONLINE
Remote SRT InputVOICE · Processor 04
ONLINE
4ACTIVE PROCESSORS4UNIQUE PROFILES24/7CONTINUOUS AUDIO
One station. Many listening conditions.

Make every signal sound intentionally different—and consistently better.

Configure processors by format, source quality, audience device and destination instead of forcing one compromise setting across the entire operation.

VISUAL RADIO

Audio + video program

Build a polished main-channel sound that matches the scale of the visual production.

RADIO PROFILE
MOBILE LISTENING

Audio-only stream

Create stable, present audio that remains effective on phones, earbuds and smaller speakers.

LOUD PROFILE
TALK PROGRAMMING

Voice-first channel

Control presenters, interviews and spoken content for clarity and consistent intelligibility.

VOICE PROFILE
REMOTE SOURCE

Incoming contribution

Stabilize an external HTTP, RTMP, SRT, HLS or audio stream before it reaches production.

CUSTOM PROFILE
Your audience should hear the difference immediately

Give every stream the sound of a serious broadcast operation.

Deploy multiple purpose-built processors across MultiEncoder outputs and streaming inputs—then make the entire station sound more controlled, more powerful and unmistakably professional.